Live Server Hotfix - November 16, 2018

Generator Mods

  • Renamed Episode 33 generator mods from <Stat Name> Generator Mod - Undercurrent, to <Stat Name> Undercurrent Generator Mod.

Atlantis: The Silent School

  • All Silent School Adepts should now give credit for the Loss of Leadership quest.

  • Fixed an erroneous damage value on the Faceless One's Gripping Vines attack. This attack should do considerably less damage now.

Atlantis: The Throne

  • Corum Rath will now bask in his additional power for a moment after he corrupts each artifact, giving players a chance to re-taunt him.

  • Brine Hatchlings' jump attacks should no longer do excessive damage.

  • Adjusted safeguards to prevent Sea Beast from temporarily retreating while chewing on a player.

  • Added more safeguards to prevent players from taking damage from Sea Beast while not inside the boss room.

  • Changed the behaviors of the final boss as he becomes 'invincible,' so he'll be more tauntable now.

  • The final boss fight has had safeguards added to prevent a rare case where defeating "Risen" enemies didn't advance the fight.

  • Trench Mother should now only display a KO icon if you have the quest.

  • Seemingly accurate Ballista attacks against Sea Beast should connect with more consistency.

  • Player attacks that fire a cone (such as Munitions' Five-Barrel Mini-gun, Mounted Turret, and Chain Gun) should more consistently hit Sea Beast.

Atlantis: Crown of Thorns

  • Four in a Row - feat can now be attempted more than once per Crown Golem attempt.

  • The Consolation Prize - feat can only be incremented once per Crown Golem per run.

Artifacts

  • Eye of Gemini - Fixed issue where Eye of Gemini would not proc while form changed (Invisibility, transformations, etc).

  • Orb of Arion - Fixed issue where Orb of Arion would priority heal pets.

Open World

  • All collections can now be acquired.

  • A treasure chest that was partially inside of a rock can now be opened.

  • Ocean Master no longer has incorrect subtitles in his mission grants.

General

  • Subtitle typos corrected throughout.

Live Server Hotfix - November 13, 2018

Atlantis

Open World
• Ocean Master now has the correct subtitles when interacting with heroes.
• Collections should no longer spawn inside buildings.
• Updated the description for The Ninth Triage and Loss of Leadership to be more clear.
• Lowered the number of Drift Lieutenants that spawn.

Atlantis: The Silent School 
• Added a teleporter to the Outer Sanctum that spawns in the entrance chamber after the Thorn Golem fight is initiated. 
• Reduced damage for the Faceless One in Event Mode. 
• Added backup measures to make sure the Crustacean Guardian doesn't get stuck in the water dome.
• Added a display name to the Outer and Inner Sanctum teleporters that take you back to the entrance chamber.


Atlantis: Crown of Thorns
• Murk's soldiers now have a slight delay before they respawn after a wave has been defeated.
• Fixed an issue where enemies attacking Thorn Golems would sometimes break free while being effected by the current.

Research & Development
• Players can now craft Tier 12 Solid and Pristine Augments.

Live Server Hotfix - November 9, 2018

Open World
• Swarm Creatures and Swarm Mother will now leash if pulled too far.
• Swarm Mother should now give credit to anyone who participates in the fight.

Mission
• Atlantis - Fixed an issue where you'd get a mission update once "The Throne" Raid's final boss was defeated rather than when the cinematic finished.

Artifacts
• Fixed a tool-tip issue with the Eye of Gemini Artifact where it displayed a 3/3/6 second duration when it's meant to be a 4/4/6 second duration.

4 Player
Atlantis: The Silent School
• The entrance portal to the Thorn Golem fight will now correctly close after the Golem has been defeated.

Loot
• “Helm of Omnipotence” now grants Elite Affinity Bonus.

Live Server Hotfix - November 8, 2018 - Atlantis!

Episode 33: Atlantis

Loot

  • Shielded Robot Chest style item now unlocks correct style for female characters.

  • Teen Titans Unattuned Utility Belts can now be deleted.

Gear

  • Balloon Wings should now apply color correctly.

Death of Superman
Mission

  • All's Well that Ends Well - Fixed an issue which prevented players from interacting with the Kryptonian box if they had unlocked a related feat and purchased the Omegahedron from John Constantine. Now a player in this situation can complete this mission, and will earn 25 Marks of Victory (the cost of buying the artifact from Constantine) when they open the gift Supergirl grants.

Test Server Hotfix - November 6, 2018

Death of Superman
Mission

  • All's Well that Ends Well - Fixed an issue which prevented players from interacting with the Kryptonian box if they had unlocked a related feat and purchased the Omegahedron from John Constantine. Now a player in this situation can complete this mission, and will earn 25 Marks of Victory (the cost of buying the artifact from Constantine) when they open the gift Supergirl grants.

Atlantis 
Open World

  • Tweaked the Giant Brinehulk abilities to do less damage when blocking, overall damage values where needed, and longer delays in using special abilities.

  • Lowered aggro ranges for the Swarm Creatures.

4 Player
Atlantis: The Silent School

  • Added Event vs. Normal damage for the hazards in the Pisces Challenge.

  • Removed double FX on teleporting from chamber to chamber.

  • Removed unnecessary chevron tell from Thorn Golem.

  • Added a secondary FX to those inflicted from the carrier of the Dead King's Curse to help visibility.

  • Increased grounding effect on those hit by barnacles in the War Challenge chamber.

  • The Faceless One has mastered cosmic magic for a new special attack.

8 Player
Atlantis: Crown of Thorns

  • Fixed an issue where some FX for the Mages were not displaying correctly.

  • Consolation Prize Feat – Adjusted the feat description.

  • Fixed an issue where the map showed an errant teleporter in the King Shark room.

  • King Shark should no longer attack during the cinematic.

  • King Shark is no longer visible before the cinematic.

  • Adjusted damage on Murk's Battle Charge.

  • Successfully making it through the Crown of Thorns results in a Rally Point in the final crown room for respawning.

Atlantis: The Throne

  • Added more mini-map messaging to help during the final boss fight.

  • Further tuned difficulty for the Event mode version of the final boss fight.

Test Server Hotfix - November 5, 2018

Atlantis – PC TEST ONLY

General

  • Catalysts Type Undercurrent x10 box now awards the correct Catalysts Type Undercurrent.

  • Shard of the Aries Crystal can no longer be traded.

  • Quarks Gear now scales to max level 222.

4 Player
Atlantis: The Silent School

  • Added a visual component to the Pisces Challenge that counts down the time between Shark Statue environmental hazard activation.

  • Fixed an issue with Summoning Sigil not deactivating after the Faceless One is defeated.

  • The Summoning Sigil will activate sooner in the Faceless One fight if all artifacts have already been disabled.

  • The Sigil of Banishment will once again remove the Dead King's Curse when successfully used.

  • The Crab Guardian will show signs of confusion for a moment when the Curse is lifted in the Cancer Challenge chamber.

  • Added a longer visual cue for which Shark is the correct Shark to place the Moonstone in.

  • Adjusted the difficulty in both the defense and healing properties that the Faceless One takes from artifacts. Controllers are especially useful in diminishing said properties.

  • Added in a back up timer to the Cancer Challenge so that after 2 minutes after the Moonstones become available to destroy in Event Mode (3 minutes in Normal Mode), the curse is lifted and the fight with the Guardian begins. In Normal Mode, the Guardian becomes more powerful when the Moonstone is not destroyed in time.

  • Basepop chambers have different bulletin messaging than Challenge chambers.

Atlantis: The Throne

  • Made adjustments to how the Corum Rath fight plays out as he becomes invincible in the Normal and Elite versions of the fight.

  • Further difficulty tuning of Corum Rath fight (each version).

  • Minor improvements to Sea Beast fight, including allowing a little more time to react to one of its big attacks.

Atlantis Artifacts

  • Dead King's Scepter - Changed Dead King's Scepter Orbital Strike CD to only be 15%.

  • Manacles of Force

    • HP threshold for proc to be 35% Health taken.

    • Cooldown is now 60 seconds for ranks 80-159.

    • Cooldown is now 50 seconds for rank 160.

Investigations

  • Atlantis: Royal Palace - Two of the Investigations have had their locations swapped so as not to spoil story which hasn't been experienced yet.

Test Server Hotfix - November 2, 2018

Open World
• The giant Brine Hulk should now always grant credit, regardless of whether you're in a group.
• Swarm monsters have all been buffed.
• The chance for a loose brine hulk to get mad at you has been decreased.

1 Player
Atlantis: Royal Palace
• Mera and Ocean Master should now also run from the Crown of Thorns
• Commander Zoltar has increased stats and CC resistances, should now properly reset after a player dies, and will now jump to weapon racks instead of run.
• Skippable matinees are now accessible, as long as you've completed the Atlantis: Royal Palace at least once. 

4 Player
Atlantis: Silent School
• Adjustments to the Faceless One encounter have been made for Normal Mode, making the artifacts more vital for deactivating. 
• The Faceless One will no longer stutter when trying to sound threatening in the first chamber of the Silent School. 
• Fixed stuck ghostly spell effects on players in the last boss fight.
• To prevent issues with boss cameras, the teleporters will now stop you from auto moving for a second after you use them. Boss doors also start closed but open a short time after the first player enters the room.
• Added and removed some feats.
o The Timber Feat should fire correctly at the end of the boss fight, not at the start.
• The “Call me Kaldur” collection cannot currently be completed. 


8 Player
Atlantis: The Throne
• Additional differences between the Event, Normal and Elite modes have been implemented.
• More tuning changes were made to make the Event Mode version a little easier.

Atlantis: Crown of Thorns
• Added Elite Headline.
• The "On the Nose" Feat can now only be achieved in Elite Mode. 
• The "A Game of Thorns" Feat can now only be achieved in Elite Mode.
• Adjusted how the "A Game of Thorns" Feat functions.

Loot
• Renamed base item "Blue Cancer Zodiac Lamp - Tarnished" to "Pearl Cancer Zodiac Lamp - Tarnished".

Artifacts
Four new artifacts have been added to Atlantis missions.

Test Server Hotfix - October 31, 2018

Loot

  • Shielded Robot Chest style item now unlocks correct style for female characters.

Atlantis
Swimming

  • You can now use Armories while swimming in Atlantis.

Silent School

  • The Faceless One has had an ability pass.

  • There is now a visual tell as to which Shark the Moonstone should go into. This tell only lasts for a very short time in Normal Mode but is always up in Event Mode.

  • Silent School Mage summons are tougher now.

  • An ability pass has been done to Silent School Wraiths and Ghosts.

The Throne

  • Fixed an issue where players trying to disable the final artifact in the final boss fight would be locked down when they interacted with it rather than when they succeeded in securing it.

  • The final boss in the Event mode of this content should be easier than before.

Crown of Thorns

  • Fixed an issue where the Villain version of Atlantis: Crown of Thorns could not progress.

  • The following feats for Atlantis: Crown of Thorns should now be functional.

    • A Game of Thorns

    • On the Nose

    • Four in a Row

    • Consolation Prize

Test Server Hotfix - October 30, 2018

Atlantis

Open World

  • Added info consoles to let you know what the Dry Dome is for and how you can breathe underwater!

  • Swimming enemies are now only placed above bridges to allow for easier combat while swimming and reduce the distance they will fall down.

  • Giant Brinehulk should now properly melee players.

  • Added bubbles to the Open World that when entered will allow the use of one’s armories.

  • Made the Swarm weekly more difficult and added an additional stage.

  • Added new feats:

    • Coin Corsair

    • Fortune Seeker

    • Treasure Hunter

    • Sink or Swim

    • Aquatic Showdown

    • Deep Sea Slayer

    • Back to the Depths

Royal Palace

  • The Crown of Thorns will now speed up after the first room on Normal.

  • Commander Zoltar has increased health on Normal.

  • Added bubbles to the instance that when entered will allow the use of one’s armories.

  • Added heal barrels

  • Added feats for the Solo

  • Fixed issue where Commander Zoltar could still go undefeatable.

  • Exit teleport to previous location is now available after beating Commander Zoltar

  • Cinematic when completing the Wave Event will no longer cancel itself.

  • Commander Zoltar should no longer drop combat and heal himself when switching weapons.

  • Drift Guards now remember that they know how to swim to stop people from swimming above them.

  • Added new feats:

    • Drift Destruction

    • Royal Flush

    • For the King

    • Skilled Swimmer

    • Reef Racer

    • Tide Torpedo

Silent School

  • Controller Heal Debuffs will now affect the Faceless One's artifact healing mechanic.

  • The Faceless One will not start his artifact healing mechanic before the artifacts can be interacted with.

  • Fixed issue with Pisces Challenge resetting.

  • Fixed double portal spawning and stray path possibilities.

  • arnacle Golems will not run out of respawns before the War Crystal is destroyed.

  • Barnunculous will do his AoE Belly Flop less often.

  • Added particle FX to the Barnunculous' secondary ranged attack.

  • Changed portal names to be more reflective of where they teleport you too.

  • The Faceless One will only spawn two sets of adds for the time being.

  • Feats can no longer be completed in Event Mode.

Crown of Thorns

  • Fixed an issue where Ocean Master would use some of Mera's Abilities.

  • Added Messaging when Murk Entered the Battle.

  • The current no longer rushes through during the King Shark fight.

  • Fixed an issue where King Shark's Turbulent Roar was damaging players that were out of range.

  • Relaxed the pushback players receive from the ocean currents.

The Throne 

  • Flames of Sagittarius final boss mechanic has been adjusted.

  • Fixed issue where the Event mode first boss fight was unable to be accessed in the middle of the fight.

  • Fixed an issue where players were being incorrectly told they were loot locked after leaving the first boss fight.

  • Fixed an issue where Elite Mode version of the Sea Beast boss fight didn't have limited rallies.

  • Adding tell icon on Sea Beast's big attack.

Loot

  • Replaced dropped Generator Mods with a dropped Generator Mod Box that lets you select the mod you want.

  • The Solo and Alert instances now drop Enchanted Exobytes instead of Cybernetic Exobytes.


Feats

  • Sick Burn and Nobody Burns Me Feats now complete correctly.


Known Issues
Crown of Thorns

  • If a villain speaks to Ocean Master on the Villain version of the raid, the door will not open and the instance will become gated.