Changes to Doomsday Plague Probiotic

Jackfrost has been busy on the forums checking out the feedback regarding the Death of Superman content. Today he broke down how exactly the timer for the Doomsday Plague Probiotic works. Thread post can be found here.

Hey all! Just to clarify the currently intended behavior of the Doomsday Plague Probiotic...

It can be activated to give you immunity for 3 minutes. After 1 minute, you can re-activate a new one, and restart the 3 minute effectiveness timer. After 2-1/2 minutes, the FX around you will flash red and white for 30 seconds, at which time, the Probiotic is no longer active. It shouldn’t share the same cooldown as any other consumables, such as Soder Colas.

Are you saying that the Soder Cola Extreme doesn’t have the correct cooldown?

Thanks!
— Jackfrost

He also gave some updates coming to the Doomsday Plague Probiotic so there's easier messaging on the loadout. Thread post can be found here.

Thanks for the feedback. I’m going to make a change such that the player can’t re-activate the Probiotic until it has been active for 2-1/2 minutes, so you know if it’s off cooldown, that it’s about to expire. This change won’t make it out to the live service right away though.
— Jackfrost